To the Afterlife
I made this game for my final project during my first semester. It was done in a project course by 2 other students and me. We made a 5 level platformer with no prior experience; we were really proud of the end result.
About
The 5 levels in "To the Afterlife" represent the 5 stages of grief. The main character, Julia, can't accept she has passed away so she has to go through each level/stage before going to the Afterlife. Each level offerss unique paths, obstacles and difficulties.
Roles
-I mainly worked on the level design of all the levels, and on all the scripts for the levels like: Character movement, implementation of animations when walking, jumping, and dashing, death script, etc.
- I also did the adjustements for the speed and dash of the character to make sure the game didn't feel too slow or fast... but perfectly balanced in the middle.
Scripts Used