To the Afterlife
I made this game for my final project during my first semester. It was done in a project course by 2 other students and me. We made a 5 level platformer with no prior experience; we were really proud of the end result.
About
The 5 levels in "To the Afterlife" represent the 5 stages of grief. The main character, Julia, can't accept she has passed away so she has to go through each level/stage before going to the Afterlife. Each level offerss unique paths, obstacles and difficulties.
Roles
-I mainly worked on the level design of all the levels, and on all the scripts for the levels like: Character movement, implementation of animations when walking, jumping, and dashing, death script, etc.
  - I also did the adjustements for the speed and dash of the character to make sure the game didn't feel too slow or fast... but perfectly balanced in the middle.
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        Scripts Used 
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