Arcanus Legends
Contributed to this project during my Internship Semester, helping in level design, submenus, and fixing bugs in both, scripts and unity.

About
"Arcanus Legends" is an upcoming RPG- wand & spell crafting driven game, with narrative in it too! The project was already in development by the time i joined but it is expected to release in winter 2025, with the trailer already out.
Roles
- I contributed to different areas of the game and shadowed my mentor to learn new things about Unity and C#
-I contributed to the inventory submenu and its many functions, like switching inventory items in the grid, being able to add consumables to a quick consumable index, and consumables actually working
- An area that is used to travel to the dungeons called "Inside The Tree", which is one of the main areas in the game and extremely important
-Helped with the design of the tutorial zone and what it should contain to give players a warm welcome.
-Made different spells and got them to work, already being implemented into the game and damaging enemies.
-Contributed with many different implementations, like Spell UI, Wand XP, scriptable objects, etc.